There are more good and great games out there than a person has the time to play — especially if they don’t get paid for the privilege. A good game can grab a player and immerse them in a story that takes just as long as a novel to resolve. The very best games allow a person to explore the reaches of the game’s construction and the player’s imagination, making playing it more than just play, but creative expression (I’m looking at you, Minecraft). Most games, like all things, fall into readily recognizable categories, breaking little if any ground. But, as with all things, it is not necessary for a game to be wholly original for it to be a good game, or fun to play. And isn’t ‘fun’ the whole reason for playing a game in the first place? Continue reading “October Horrorshow: Dying Light”