We here at Missile Test love a big budget flop. We love it when A-list stars and up-and-comers bound for greatness show up in a film that has big ideas and tiny payoff. We love it when Hollywood pretensions and conceits come back to bite them in the ass. It’s even better when the whole package is absurd — when a film makes a viewer wonder, “what were they thinking?”
Virtuosity is one of Hollywood’s earlier attempts to parse the Information Age, and its effects on the wider world. Released in 1995, its assumptions about the future can be laughable at times. What doomed this movie in 1995 was that its vision was somewhat laughable back then, as well. Continue reading “Virtuosity”

Shitty movie fans are a tolerant bunch. We put up with bad scripts, bad direction, bad acting, and all-around incompetence, all in the search for the one shitty film out of a dozen that scratches our peculiar itch. For every Road House, there is a pile of films like Driven; for every Anaconda, a passel of Ghosts of War; and, for every expansive adventure like Spacehunter, there are an abundance of one-location bore-fests like 2036 Origin Unknown.
There’s not a lot of plot to Death Warmed Up, the 1984 horror flick from writer Michael Heath and director David Blyth. There are hints of plot here and there, but any cohesion or sense is tossed away in service of spectacle. That’s not inherently a bad thing. Story, while necessary for most films, would just have gotten in the way of this flick’s many, many, blood-spurting wounds.
Blood, gore, low production values, a little gratuitous nudity, and charm out the wazoo. That’s Nightbeast, the 1982 sci-fi/horror flick from b-movie filmmaker Don Dohler. It’s a simple film with a simple idea: an alien passing by Earth runs into a stray asteroid and crashes in rural Maryland. It’s an angry beast, and it wastes no time slaughtering the locals with its laser gun.
Dr. Phillip Rothman (Terry Londeree) has a problem. The electronics company backing his neurological research isn’t happy with its pace, so they’re pulling his funding. The research involves showing flashing images to people to stimulate certain areas of the brain. The idea is that the company will incorporate the fruits of this research into its videogames, to give players a mental kick while playing, or possibly to get them hooked on it. The whys of the research are less important than the fact the experiments are turning Rothman’s student test subjects into murderous lunatics.